This is what I came up with:
The orange boxes are just chamber boxes booleaned with a cylinder. The orange colored material is a high gloss ceramic and the black material is a two tone car paint. I used two white self-illuminated boxes to stimulate the center sphere. The stage material is a polished cement. All materials except for the self-illuminated white are standard mental ray materials.
The lighting was a little tough for me. I still haven't mastered lighting with 3DS Max 2009. I used two photometric target lights at 110K lm from each side to simulate relfected light. I also used a standard omni, with shadows enabled, from above and behind. Most of the ambient light was generated from a standard skylight directly above center.
More logos to come...
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