Friday, December 5, 2008

Chargers 3d Logo...

I spent a lot of last week learning how to make realistic materials for 3DS Max. This image was made using a chrome-like material and a couple of high gloss materials.

It took me just a couple of hours to model. It took another hour to figure out the lighting. A couple of tweaks to the rendering engine and this is what I got. It took 4 minutes to render this one image. I also rendered a high resolution (1440 x 900) for my new desktop wallpaper. If you want one for yourself, email me.

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